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Trying to add a child to another object, but it isn't moving with the parent!


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I am trying to get structure to be glued to cobblestone ground! So that their X values are dependent!

However cobblestone ground just stays in the same place(on the screen, setViewportX doesn't do anythin!)

function Background() {
var texture = PIXI.Texture.fromImage("cobblestone_ground.png");
PIXI.TilingSprite.call(this, texture, 4000, 100);
this.position.x = 0;
this.position.y = 370;
this.tilePosition.x = 50;
this.tilePosition.y = 0 ;
this.viewportX = 1000;
var structure = new PIXI.Sprite(PIXI.Texture.fromImage("spire.png"));
structure.position.y = -100;

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