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Tilemap Destroy


panegalli
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Hello guys, i have a problem.

I can't destroy one type of tile index.

 

I make my tiles in the tile editor and export for json.

 

My tile index are:

1 = grass -> destructible.

2 = ground -> destructible.

3 = rock -> not destructible.

 

 

(function create)

//carregamento de mapa
//adiciona mapa
map = game.add.tilemap('mapa');
map.addTilesetImage('tiles');
layer = map.createLayer('cenario');
 
//maps tile: 1 = grass : 2 = ground  : 3 = stone
//
map.setCollisionBetween(1, 3, true, 'cenario'); // index of the tile 
//layer.debug = true;
layer.resizeWorld();

 

 

 

 

 

function update(){
game.physics.arcade.collide(player, layer, function(player, layer){
//console.log('Colisão com bloco = ', layer.index);
//console.log(player.body.blocked);
if (tecla.down.isDown) {
if(player.body.blocked.down){
destroyBlock(layer.index);}
};}, null, this);
 
 
 
var indextileblock;
function destroyBlock(indextileblock){
switch (indextileblock){
    case 1:
     //grass
     indextileblock.destroy();
     break;
   case 2:
     //ground
     indextileblock.destroy();
     break;
   case 3:
     //stone
  break;
}
 
Thanks

 

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