Jump to content

Phaser 2.2.2 template project


Recommended Posts

I made a simple template project on how to structure your code in multiple files. View it here: https://github.com/bluePlayer/practices/tree/master/Phaser2Structure


Additionally I created some helper functions to aid my self in development, you could find them useful too...


Things I would like to see in Phaser 2.3 or Phaser 3 are:


1. Asset key store where we could save keys of our assets and access them using just the name of the key, like a constant. Check the code there is a whole code about it.


2. Each game state should have KEY property holding the name of the State.


3. Additional functionality for transition between states, for example (fade out-fade in) or checker board or bubbles or whatever. Just a thought. I had to use Tween and hold all state objects in a group to fade them.


4. Maybe some support for GPGS or other scoreboard system if any. Just a thought.


I used the same code to build my APK file so there weren't changes and it worked on device.


Let me know your thoughts on the code.

Link to comment
Share on other sites


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...