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Blender multiple sound export bug


HugoMcPhee
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Hi I noticed attatching multiple sounds to meshes in blender and exporting it to .babylon using the latest exporter results in an error
"Uncaught SyntaxError: Unexpected token {"      index.html:202

 

It's fixed by adding this part "                first = False" to near the end of the #Sounds section in io_export_babylon.py

 

        # Sounds        if len(self.meshesWithSound) > 0:            file_handler.write('\n,"sounds":[')            first = True            for mesh in self.meshesWithSound:                if first == False:                    file_handler.write(',')                file_handler.write('{')                        write_string(file_handler, 'name', mesh.data.attachedSound, True)                        write_bool(file_handler, 'autoplay', mesh.data.autoPlaySound)                write_bool(file_handler, 'loop', mesh.data.loopSound)                 if hasattr(mesh, 'name'):                    write_string(file_handler, 'connectedMeshId', mesh.name)                     write_float(file_handler, 'maxDistance', mesh.data.maxSoundDistance)                                 file_handler.write('}')                   first = False            file_handler.write(']')
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