Jump to content

iOS sound formats


Recommended Posts

I'm having trouble getting sound to play on an iphone (safari browser). I've tried .ogg, .mp3 and .m4a  with no luck. I'm trying to limit filesize by loading the format according to device type. Here is the relevant code - 


        if ( this.game.device.desktop || this.game.device.android){
             this.load.audio('titleMusic', ['Audio/mainMenu.mp3']);
        else if (this.game.device.iOS) {
            this.load.audio('titleMusic', ['Audio/mainMenu.ogg']);
Is this ok?
Link to comment
Share on other sites


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...