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iOS sound formats


StratosDrop
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I'm having trouble getting sound to play on an iphone (safari browser). I've tried .ogg, .mp3 and .m4a  with no luck. I'm trying to limit filesize by loading the format according to device type. Here is the relevant code - 

 

 
        if ( this.game.device.desktop || this.game.device.android){
             this.load.audio('titleMusic', ['Audio/mainMenu.mp3']);
        }
        else if (this.game.device.iOS) {
            this.load.audio('titleMusic', ['Audio/mainMenu.ogg']);
        }
 
Is this ok?
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