adamk33n3r Posted June 14, 2015 Share Posted June 14, 2015 Graphics objects have a rotation property which affects everything drawn with that object. In order to only rotate certain things I create multiple Graphics objects. I used to accomplish this with normal canvas by using save and restore. Is that what Graphics is doing behind the scenes? Like is each one a "state"? Or is it something else? The real question is this: what is the best way of drawing multiple shapes? Is it fine to create multiple Graphics objects or is there a better way? Quote Link to comment Share on other sites More sharing options...
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