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Loader usage pixi v3


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Hi guys,


I am using loader this way


PIXI.loader.ball('imageName1', '/sball/assets/images/sprites/car.png').load(onCreate);



and later create sprites from loaded images

this way,


var s = PIXI.Sprite.fromImage("/sball/assets/images/sprites/car.png");
But i cant find first varviable 'imageName1' usage , texturesCache has url of image as key, what is the sence of first name variable and can I create  sprite using it  ? 
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