jerome Posted July 10, 2015 Share Posted July 10, 2015 Hi, I'm trying to add some simplified skull meshes into my SPS.I'm following this doc and this related PG : http://www.babylonjs-playground.com/#2JBSNA#4 The thing I don't get is : Is the original mesh modified after the simplication process (meaning : it has then less vertices and indices than before) ?Or are new instances created somewhere (submeshes ?) ? Quote Link to comment Share on other sites More sharing options...
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