summer Posted July 17, 2015 Share Posted July 17, 2015 According to the manual http://phaser.io/docs/PIXI.Spine.html and http://phaser.io/docs/PIXI.SpineLoader.html should be available but aren't. Does anyone know how I enable the Spine loader/importer ? TIA EDIT: It also looks like it was added here: https://github.com/photonstorm/phaser/commit/1ba17ae0868c0d1ee659cdcc2623c3315c0979c2 Link to comment Share on other sites More sharing options...
rich Posted July 17, 2015 Share Posted July 17, 2015 This isn't included in any Phaser build, mostly because it's pretty unreliable as it stands at the moment. The Spine JS libs (unless they've been updated significantly recently?) aren't that great and only basic animations seem to play, so rather than bundling in a huge library we removed it until it works properly. I'm not sure if Pixi have done anything to improve support it it from their end - possibly, may be worth having a look. In the meantime support for Creature is going to be natively included in 2.4 because it works really well and is a tiny addition. Link to comment Share on other sites More sharing options...
summer Posted July 21, 2015 Author Share Posted July 21, 2015 Ok, thanks for the explanation! Looking forward to trying out the new version. Link to comment Share on other sites More sharing options...
kestrelm Posted July 24, 2015 Share Posted July 24, 2015 Ok, thanks for the explanation! Looking forward to trying out the new version. Hello,First off thanks to Rich for supporting Creature Here is a preview of what you can do with Creature and Phaser: (WebGL required) http://www.kestrelmoon.com/creature/demo_raptor.html It's a running velociraptor authored in Creature and exported out into Phaser. Cheers! Link to comment Share on other sites More sharing options...
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