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2d mmo open world connection and reconnection


tweakmy
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I am trying to create an 2d html5 open word (the sprite does not have any fancy flare, just shapes around) with only maximum of 10 player at once. My question is how to create a seamless join for new player join when 5 others have already started roaming in the world? in the other words, how to maintain synchronization for a new player for all updates that is happenning in new world.

I know pub sub can do the trick but it is very wasteful to catch up from start of the queue. How can a new player get a refresh of the current state and continue to stream from movement from other exisitng player? Thanks.

 

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