maca134 Posted July 20, 2015 Share Posted July 20, 2015 So im pretty new to babylonjs, getting my head around most of it but i wanted to ask for some "good practices" advice. Im creating a map preview for a game, i have the actual map working nicely but wanted to know the best way to create 1000s of small, cuboid shapes to represent buildings. I found when i simply dumped the meshes on the map, fps dropped massively. Are there any existing approaches to this kind of problem around? Cheers Quote Link to comment Share on other sites More sharing options...
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