iiceman Posted July 26, 2015 Share Posted July 26, 2015 Hey folks, I was playing around with a custom version of a mesh outline that (so I hoped) would work a bit better as the normal mesh.renderOutline. It all looked pretty good until I tried it with a cylinder: http://www.babylonjs-playground.com/#E51MJ#8 It seems that the sideOrientation is not applied correctly for the cylinder. Or am I doing something wrong here? Bonus question: could I somehow just clone the original mesh and set the sideOrientation for the cloned version or is it only possible to set that in the constructor? It didn't seem to work when I tired setting it after the mesh is created. Quote Link to comment Share on other sites More sharing options...
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