rich Posted July 29, 2015 Share Posted July 29, 2015 Hi all, Today I released Phaser 2.4.2. This is primarily a bug-fix release and solves the issues people were having with mouse buttons not working on Linux and Button weirdness in Cordova / Cocoon. There are a few Cache updates as well. If you're using (or trying to use!) 2.4.0 or 2.4.1 then please upgrade immediately. There are no API changes for this release, so it's a safe replacement. http://phaser.io/download/release/2.4.2 Cheers, Rich Tilde and yahiko 2 Link to comment Share on other sites More sharing options...
jeancode Posted July 30, 2015 Share Posted July 30, 2015 Hello, I guess it's relevant to post this here, given that inputs are concerned : I cannot get the duration of a mouse / touch event using game.input.activePointer.duration within the 'onUp' listenerThis doesn't work anymore in 2.4.X (and worked fine in 2.3 as you can see) : http://phaser.io/sandbox/bMCwHFPp I hope I didn't miss any informations about this. Link to comment Share on other sites More sharing options...
rich Posted July 30, 2015 Author Share Posted July 30, 2015 The duration issue is fixed in the dev branch - but in the meantime you can calculate it in your onUp event by doing this:duration = pointer.timeUp - pointer.timeDown; jeancode 1 Link to comment Share on other sites More sharing options...
Tilde Posted August 4, 2015 Share Posted August 4, 2015 Thanks as always, Rich. I'm pretty stunned by your generosity with this project, as well as your continuous support for the developers using it. It's really impressive! Link to comment Share on other sites More sharing options...
Rudrabhoj Bhati Posted August 21, 2015 Share Posted August 21, 2015 Hello, any compatibility notes for v2.3.0 users? Link to comment Share on other sites More sharing options...
rich Posted August 21, 2015 Author Share Posted August 21, 2015 See the Change Log. I always keep it fully updated. Link to comment Share on other sites More sharing options...
Recommended Posts