RoundGames Posted October 7, 2013 Share Posted October 7, 2013 In the initial blog post about Phaser there was talk about adding support for joints. In the current release I can't find any documentation on this. Are joints built into the current release? If not, are there plans to add these in the future? Link to comment Share on other sites More sharing options...
rich Posted October 7, 2013 Share Posted October 7, 2013 Joints will be part of whatever advanced physics system we implement, but they are not included in the current release. Doesn't stop you from using a library like Chipmunk though and just bypassing the built-in Phaser physics. Link to comment Share on other sites More sharing options...
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