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Babylon.js exporter in Unity


Hagop
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  • 2 weeks later...
 

 

hi, i tried pasting the plugin in asset folder but didnt give the babylon option, any ideas why

 

unity 5.1.2 x64 version

simply copying the

unity3d2babylon folder in asset folder

 

regards

 

if it helps i get this error on pasting

 

Unhandled Exception: Mono.CSharp.InternalErrorException: Assets/Plugins/Unity3D2Babylon/SceneBuilder.Animations.cs(12,19): Unity3D2Babylon.SceneBuilder ---> Mono.CSharp.InternalErrorException: Assets/Plugins/Unity3D2Babylon/SceneBuilder.cs(18,54): Unity3D2Babylon.SceneBuilder.materialsDictionary ---> System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.Serialization, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
 
File name: 'System.Runtime.Serialization, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
 
  at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)
 
  at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0 
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I've just cloned the repo and copy unity3d2babylon folder in asset folder and it worked

 

can you confirm you are copying everything (including dll, etc..)

 

hi, yes i have downloaded the babylon from github, and then copied the entire unity3d2babylon folder inside a plugins folder that i created inside the assets folder of my project

 

have done nothing else, does it require anything pre installed, like .net framework mayb, or anything else

 

also are there any files outisde the folder which needs to be copied

 

thanks

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  • 5 months later...

Hello friends, 

For my case, I still have the exception message System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.Serialization, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.

I checked files and dlls, created a new brand project in unity but cannot compile the exporter ..

I am on win 8.1 x64

Any idea ?

Thx

Jonathan. 

 

 

 

 

 

 

 

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