kriket Posted August 16, 2015 Share Posted August 16, 2015 coming from a game engine where scaling things was a big performance hit (especially on mobiles), I was wondering whether scaling sprites in phaser would be a big performance hit as well. Tilde 1 Link to comment Share on other sites More sharing options...
icp Posted August 16, 2015 Share Posted August 16, 2015 The answer is simple: no. Tilde and kriket 2 Link to comment Share on other sites More sharing options...
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