andrew_ Posted August 21, 2015 Share Posted August 21, 2015 I made a test of concept demo which gave me an ok frame rate on my laptop... not sure what it is but quite acceptable ... maybe 30 f.p.s. something like that. It has 12 spheres and 102 cylinders all standard babylon meshes. When I run it on an iPad 4, it does about 1 frame per second on either Chrome or Safari. Is this expected performance on iPad? I see some webGL demos on iPad 4 that look like they have an ok framerate. Thanks very much for help. Quote Link to comment Share on other sites More sharing options...
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