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atlas json array support for rotated


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Does the game detect/has support for "rotated" property? I have a json array export for my spritesheet and the game 

doesn't correctly render rotated frames. I'm using the 1.0.7 beta

{"frames": [{"filename": "down00","frame": {"x":2,"y":38,"w":34,"h":55},"rotated": true,"trimmed": false,"spriteSourceSize": {"x":0,"y":0,"w":34,"h":55},"sourceSize": {"w":34,"h":55}},
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