Sign in to follow this  
Deltakosh

Evolution for out of the box meshes creation

Recommended Posts

Actually, I was just trying a distasteful joke.  "Bouzin" seems to translate to "hooker"... so I was hoping for something more exciting than md files.  :D

 

I think JohnnyKakes (JohnK) was on my frequency, but I'm not sure about the rest of you. 

 

Ok, I'm off to learn French, so I can be not-funny in multiple languages.  :)

Share this post


Link to post
Share on other sites

Still to do : 

  • CreateLathe()
  • CreateTiledGround()
  • CreateGroundFromHeightMap()
  • CreateDecal()

 

seems endless, arggg...

 

Then the new upcoming CreateXXX() (maybe CreatePolyhedron() or CreateGrid() ) will be only with the parameter options.

Share this post


Link to post
Share on other sites

thanks

 

I've just updated CreateLathe() and CreateTiledGround() ...

 

So CreateGroundFromHeightMap() and CreateDecal() remain unchanged until now.

 

I think that I won't modify them because I'm not sure how to deal with some parameters like onReady for the multi-signature feature and I'm not sure I would be able to test them correctly.

 

So any volunteer for these two lasts are welcome ;)

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.