kriket Posted September 14, 2015 Share Posted September 14, 2015 just very quickly, how to collide with just the top world bound? (collideWorldBounds does it for all). I just want the player to collide with the top world bound and not with other bounds. Link to comment Share on other sites More sharing options...
Skeptron Posted September 14, 2015 Share Posted September 14, 2015 I think what you are looking for is checkCollision. Doc : http://phaser.io/docs/2.4.3/Phaser.Physics.Arcade.html#checkCollision kriket 1 Link to comment Share on other sites More sharing options...
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