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setInterval setTimeOut not working in babylon scene


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setInterval(nextSequence(), 5000);

return scene;

var scene = createScene();

engine.runRenderLoop(function () {



I'm looking at this little bit and thinking it should be looping through my create scene correct?   Therefore, my setInterval should get called.  If I set to a regular old javascript alert it works fine... but if i try and use it on a babylon animation it doesn't work at all...  Am I misunderstanding something?

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