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"Immovable" object is moving


Rhythm
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I'm new to Phaser and having issues with P2 physics. An object I've tagged as being "immovable" is, well, moving.

 

It's a bit "blink and you'll miss it" but the ground here is immovable, has gravity disabled and is constrained by the world bounds too but as you can see, it's definitely responding to impacts from objects dropping in. I've dug through the documentation but can't find anything else that should affect this object. Is there anything else I should be considering?

 

 

 

Thanks for your help :-)

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