bbmario Posted September 16, 2015 Share Posted September 16, 2015 I'm creating a level editor for my Babylon.js games and i've encountered some issues.Is BABYLON.SceneSerializer.Serialize the proper way to store scenes? Is there any built in library for gizmos? How would you guys develop a gizmo in Babylon? I've been studying some material, but it's really complex and looks like it could be added to the engine itself: http://www.geeks3d.com/20120113/libgizmo-c-lib-to-manipulate-transformation-matrices/ http://www.codeproject.com/Articles/35139/Interactive-Techniques-in-Three-dimensional-Scenes For creating and manipulating GUI elements, what would you guys use? Angular? or jQuery? I mean, things like sliders, forms, tables, drag and drop, etc. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted September 16, 2015 Share Posted September 16, 2015 Hello! 1. Yes2. Check castorEngine or https://github.com/BabylonJS/Editor3. Any web library will work Dad72 1 Quote Link to comment Share on other sites More sharing options...
bbmario Posted September 16, 2015 Author Share Posted September 16, 2015 BabylonJS/Editor does not have gizmos, unfortunately. Quote Link to comment Share on other sites More sharing options...
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