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Animation Tools


J_McC
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I'm currently starting to learn Phaser and I'm trying to find an animation tool that can be used nicely with it. I'd prefer to use a skeletal or Flash export style system that minimizes sprite sheet waste and provides smoother animations like Spine 2D, Flump, or Dragon Bones.

 

From reading around it looks like there are community implementations of Dragon Bones and Spine, but neither is officially supported, and for some reason Spine performs slowly with Phaser. I try to avoid non-official implementations because they can get abandoned very easily.

 

I see that official support for Creature is coming, but it requires WebGL, which is an immediate deal breaker for me because I want to target mobile browsers. 

 

Is there official support for any animation tools aside from Creature?

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Hi, 14 days ago I wrote Phaser implementation for Spriter. There is at least one other user (PixelPicoSean) working on his implementation. Mine is basic - only features available in free version are supported - but it is still powerful.

 

Here is forum thread: http://www.html5gamedevs.com/topic/16885-spriter-skeletal-animations-in-phaser/

 

And here is link to my blog, where you can see demo and grab source: http://sbcgamesdev.blogspot.cz/2015/09/phaser-tutorial-phaser-and-spriter.html

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