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  • 3 months later...

Hi fatalstrikes,

It might be a bit late for you, but it might help others, since I had the same issue.

Electron uses the file:// protocol to load the assets, so make sure your assets' path start with ./ so that it uses the current directory.



this.load.image('bg1', './img/game/bg/bg1.png');

Because just '/img/game/bg/bg1.png' will try to load file:///img/game/bg/bg1.png'

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