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Skeleton doesn't work after i use the latest master version


MasterK
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this.scene.beginAnimation(this.mesh.skeleton, 215, 245, true, 1.0);

 

it worked before...

 

But i download the latest version from github, and the skeleton dosn't show any move...

 

I step into the code and found nothing wrong. 

scene.render -> _animate -> animatable ->animation.animate....

 

is there something changed?

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We changed the way bones are handled by the shader so perhaps we broke something 

can you share your code somewhere? (or even better do a PG if possible)

 

sorry, my mistake.

did'nt refresh the webstorm...

 

it's ok now...

 

btw, when the 2.3 stable version come out ?

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