MasterK Posted November 4, 2015 Share Posted November 4, 2015 this.scene.beginAnimation(this.mesh.skeleton, 215, 245, true, 1.0); it worked before... But i download the latest version from github, and the skeleton dosn't show any move... I step into the code and found nothing wrong. scene.render -> _animate -> animatable ->animation.animate.... is there something changed? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted November 5, 2015 Share Posted November 5, 2015 We changed the way bones are handled by the shader so perhaps we broke something can you share your code somewhere? (or even better do a PG if possible) Quote Link to comment Share on other sites More sharing options...
MasterK Posted November 5, 2015 Author Share Posted November 5, 2015 We changed the way bones are handled by the shader so perhaps we broke something can you share your code somewhere? (or even better do a PG if possible) sorry, my mistake.did'nt refresh the webstorm... it's ok now... btw, when the 2.3 stable version come out ? Quote Link to comment Share on other sites More sharing options...
Temechon Posted November 5, 2015 Share Posted November 5, 2015 Soon Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted November 5, 2015 Share Posted November 5, 2015 "When it's done" Quote Link to comment Share on other sites More sharing options...
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