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Tiled object layers causing Phaser game to hang


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So, I've got a small Phaser game and I'm using Tiled to create my levels. I currently have two tile layers that work great.


However, when I add an Object layer with a single object PNG in it, my game hangs: Chrome pauses for a bit and goes to the "aw snap!" page and Firefox throws an Unresponsive Script error.


Interestingly this happens as soon as I add anything to my Tiled items list - I'm not even instantiating anything in Phaser yet. All I need to do to cause the error is create a new Object layer, add a PNG, and then when I try that level it tips over. For some reason as soon as it exists in the JSON output it causes problems.


Has anyone got any idea why this might be?



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