CodeIain Posted November 13, 2015 Share Posted November 13, 2015 Hi am having some problems with the createTiledGround function. I followed this tutorial and have a tilted ground but I will like to detect a mesh colliding with one of the tiles but when I try and get the boundingInfo for the submeshes its always the same as the Main Mesh. using the showSubMesesBoundingBox shows me all the bounding boxes http://playground.babylonjs.com/#1XBLWB#83 but am struggling to do the collision on a submesh by submesh bases Any help would be great Quote Link to comment Share on other sites More sharing options...
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