Cirno Posted November 16, 2015 Share Posted November 16, 2015 How to creat a global object character with full action like move, jump, shoot, etc.... And a state game spawn enemy base on time and calculate score when enemy dead. Then I can call object in state game and swap a new object when need. I mean I can have many type character can use in a state game. Thank you! Link to comment Share on other sites More sharing options...
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