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[Bug] ImportMesh does not work anymore


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Everything is in the title. I arrived more to load my 3D objects with BABYLON.SceneLoader.ImportMesh. I have no errors, the function does not run.


Here is a scene from the playground and a simple object. I add a alert("Ok"); in ImportMesh, but it is not running.



BABYLON.SceneLoader.Load is ok, work

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I try to correct my registerPlugin, but it seems that this is not my plugin used but that of Babylon.

I try to fix the Babylon.max.js to test if is ok and is ok, work.


But why is not my plugin that is taken into account. BABYLON.SceneLoader.RegisterPlugin() ?
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