mellowz Posted November 29, 2015 Share Posted November 29, 2015 Hello, i've try to use phaser 2.4.2 in Electron and EZGUI is not working, in any sample files is working but when run in electron is nothing happen thisis some codevar guiContainer;var guiObj = { //this ID must be unique, it'll help you easily access the gui component throught EZGUI.components.myWindow id: 'myWindow', //this the component ID, EZGUI define those components: Window, Button, Checkbox, Slider, Radio... //but you can create your own components or extend existing component: 'Window', //This is the padding space from the component borders padding: 4, //component position relative to parent position: { x: 10, y: 10 }, width: 500, height: 500};window.onload = function () { window.game = new Phaser.Game(PhaserConf); // Game GUI //Set EZGUI renderer EZGUI.renderer = game.renderer; // Add the States your game has. window.game.state.add('Boot', GameStates.Boot); window.game.state.add('Preloader', GameStates.Preloader); window.game.state.add('SplashScreen', GameStates.SplashScreen); // GameScenes window.game.state.add('Login', GameStates.Login); window.game.state.add('Game', GameStates.Game); // Now start the Boot state. window.game.state.start('Boot'); //load EZGUI themes //here you can pass multiple themes EZGUI.Theme.load(['./assets/kenney-theme/kenney-theme.json'], function (s) { alert('work'); var guiContainer = EZGUI.create(guiObj, 'kenney'); });};Please suggest me, thank you. Link to comment Share on other sites More sharing options...
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