martindrapeau Posted December 6, 2015 Share Posted December 6, 2015 I've got a Beta version of my upcoming Xmas installment to Ludo's Quest for iOS. Looking for feedback on main character jump mechanics. Play here and skip to level 2 or beyond (level one is a tutorial).http://www.ludosquest.com/xmasplay Notably, some open questions:1) Is Double Jump well implemented? Upon falling, the double jump is no longer possible. There is a grace period. Is it enough.2) You bounce off the head of enemy characters. Hold the jump button to bounce higher. Should double jump be allowed here? Any other feedback welcome, --Martin Quote Link to comment Share on other sites More sharing options...
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