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Ludo's Quest - Free Santa BETA


martindrapeau
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I've got a Beta version of my upcoming Xmas installment to Ludo's Quest for iOS. Looking for feedback on main character jump mechanics. Play here and skip to level 2 or beyond (level one is a tutorial).

http://www.ludosquest.com/xmasplay

 

Notably, some open questions:

1) Is Double Jump well implemented? Upon falling, the double jump is no longer possible. There is a grace period. Is it enough.

2) You bounce off the head of enemy characters. Hold the jump button to bounce higher. Should double jump be allowed here?

 

Any other feedback welcome,

 

--Martin

post-11626-0-77612900-1449430847.png

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