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I want to use BMFont in babylon, how to do?


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BMFont instruction: http://www.angelcode.com/products/bmfont/


a .png file: a compiled picture of 0~9 number's texture.

a .fnt file: number info(like coordinate, height, width)



var bmfontManager = new BMFontManager("res/score.fnt");

var bmfLabel = new BMFontSprite("1234", bmfontManager );


now i can parse the .fnt file.

But how can i use it in babylon.js??


I think it's a bit like the spriteManager. It need splice number picture to one.

who can show me the way??



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