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Question: How to use the mesh loader using data url?


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So I have object file stored as data url in the form of "data:;base64...", and I need to pass the value to BABYLON.SceneLoader.ImportMesh.


I have been trying on using

modelurl = "data url to .obj file";BABYLON.SceneLoader.ImportMesh("", modelurl, "", scene, function (meshes){});

but I receive error Invalid URL.


Any ideas on how to do this?



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