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Phaser Virtual Joystick Plugin


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Hello guys i got a quick question for you.

It's probably a noob thing because this is the first time i've used Phaser
and the Virtual Joystick Plugin at all.

I have a basic game with a game state and a main state, the main state
being a menu containing scores, high score and tap here to start etc.

The Virtual Joystick Plugin is instantiated and started from within the
game state and works great. The problem i have is when the player dies and
the game drops out to the menu the Virtual Joystick remains on the canvas
and no matter what i try i can't destroy and restart it. On game restart
the Virtual Joystick is redrawn and you end up with multiple instances
drawn on the canvas.

Thanks for any help.


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