Dal Posted January 15, 2016 Share Posted January 15, 2016 @Deltakosh I've found a slight annoyance when using renderingGroupId to set the skybox to draw behind everything else... If we set the renderingGroupId = 0 to the sky to force it to the back, then EVERY single other object needs to be set to renderingGroupId > 0 in order to appear in front of the sky. Could we perhaps have renderingGroupId default to 1 if not specified for new objects, to allow us space both behind and in front of the default? Or better yet have the groups renamed to -1,0,1,2 so that it's clear we're setting it to behind the default layer? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted January 15, 2016 Share Posted January 15, 2016 Hello Dal, Can you please repost it in the right sub forum? (This is new but I try to keep things organized:)) Dad72 1 Quote Link to comment Share on other sites More sharing options...
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