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Default renderingGroupId


Dal
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 @Deltakosh I've found a slight annoyance when using renderingGroupId to set the skybox to draw behind everything else... 
If we set the renderingGroupId = 0 to the sky to force it to the back, then EVERY single other object needs to be set to renderingGroupId > 0 in order to appear in front of the sky. 

Could we perhaps have renderingGroupId default to 1 if not specified for new objects, to allow us space both behind and in front of the default? Or better yet have the groups renamed to -1,0,1,2 so that it's clear we're setting it to behind the default layer?

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