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Sprite containsPoint and hitArea


colourclash
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Hi,

I'm trying to do a hit test on a Sprite using the sprite.containsPoint(point) method. The thing is i'd like to take the sprite's hitArea into account and this method doesn't seem to handle that.
Has anyone else run up against this?
There used to be a hitTest method on the InteractionManager - is that no longer available?

Cheers!

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I had a look through the InteractionManager, as far as hit testing goes, I only see the  processInteractive method, but this seems to be more suited to traversing the scene graph for hits rather than testing a single DisplayObject.
I've solved my original problem manually, but wonder if containsPoint should be also considering the hitArea?

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