ith Posted January 22, 2016 Share Posted January 22, 2016 Hi, I'm using Intel XDK v2807 and the included Phaser version is v2.1.1. In preload I'm trying to load bitmapFont like this: this.load.bitmapFont('font', 'asset/fonts/fontname.png', 'assets/fonts/fontname.fnt'); Using XDK built in Debugger there is error: Failed to load resource: the server responded with a status of 404 (Not Found) http://127.0.0.1:58889/http-services/emulator-webserver/.../platforms/android/assets/www/assets/fonts/fontname.fnt Uncaught Error: Phaser.Loader. Invalid XML given phaser.min.js:16b.Loader.xmlLoadComplete phaser.min.js:16_xhr.onload phaser.min.js:16 I checked from disk and the files are in correct locations. The fonts work if I make normal browser based game using Phaser 2.3.0 or 2.4.4. Font is created with Littera. Any ideas why bitmapfont loading is not working? There is other threads about Cocoonjs and XML problems, but this is not Cocoonjs. Link to comment Share on other sites More sharing options...
icp Posted January 22, 2016 Share Posted January 22, 2016 Change your file extension to .XML and also use a newer Phaser version. Link to comment Share on other sites More sharing options...
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