jodo Posted January 26, 2016 Share Posted January 26, 2016 I have some problems with the z-Values of the faces of a cube when using the "hasVertexAlpha" on the mesh of the SPS. The bottom shows even if alpha is set to 1.0. and the other faces dont seem to be correct too. I created a material for the sps mesh and set backface culling to false. I recreated it in the playground : http://www.babylonjs-playground.com/#1WP9KY#1. Is this a bug? or am I just doing something wrong? Quote Link to comment Share on other sites More sharing options...
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