hen Posted January 30, 2016 Share Posted January 30, 2016 We just finished our face/head morph system. Overall 160 different blend targets on a single head, mixing up smoothly at runtime. Just ignore the character look and textures.. thats asset wise still in progress morphs.mp4 Boz, Dad72, iiceman and 1 other 4 Quote Link to comment Share on other sites More sharing options...
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