Jazz Posted February 5, 2016 Share Posted February 5, 2016 I am using the pixel scaling plugin to scale my canvas, everything seems ok except tilesprites, they are still blurry... I found this bug which exactly describes my problem: https://github.com/photonstorm/phaser/issues/618 -> issue closed Im using phaser 2.3.0 how can i see what and where the fix is? Link to comment Share on other sites More sharing options...
Jazz Posted July 1, 2016 Author Share Posted July 1, 2016 still having this problem with tilesprites being blurry when scaled up when using WEBGL, is there a fix? Link to comment Share on other sites More sharing options...
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