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Particles Attached to object


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I create particles as in the tutorials, but I cannot attach the transmitter (box) to an object.
For example a sword which receive the particles.

If i fact:

var Particule = BABYLON.Mesh.CreateBox(selectionEmiter, 0.1, scene);var particleSystem = new BABYLON.ParticleSystem(selectionEmiter+"_particles", 1000, scene);particleSystem.particleTexture = new BABYLON.Texture("Flare.png", scene);particleSystem.textureMask = new BABYLON.Color4(0.1, 0.8, 0.8, 1.0);particleSystem.emitter = Particule;.....Particule.parent = modele2;

modele2 is sword which is attach to a os of the character.


I have done something wrong?


Thanks for help

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