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Camera body


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Welcome @jobsboris27. Here is a playground http://www.babylonjs-playground.com/#1P7A7R showing what @Deltakosh said to do. Cameras are invisible (they have no size) The three cameras are placed at the corners of an equilateral triangle and they look in the direction of the mid-point of the opposite side. For each a box is created and the box given a camera as parent and coloured red, green or blue. Switching the camera number in line 19 changes the active camera and gives a view from that camera. If rather than a box you wanted something that looked like an actual camera then you could build one from a variety of meshes.

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