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Don't work "game.physics.arcade.collide"


Rkfu
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You had some issues with setting the body to enabled and enabling the physics on the sprites. I think fundamentally the reason it didn't work, is you were setting the sprite's x position.. you need to use sprite.body.x to use the physics engine as the sprite.x is just the rendering pixel cord. 

http://codepen.io/anon/pen/jqwKWK

The fixes have been implemented and the physics works now.

Hope this is what you were looking for.

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