Jump to content

Phaser's Arcade Physics Engine on Node.js


dpxcc
 Share

Recommended Posts

I want to build a tilemap-based multiplayer game with an authoritative server, so I want to run the physics engine on Node.js.

Is there a way to run Phaser's Arcade physics engine on Node.js? I really don't want to use the heavy p2 engine.

Link to comment
Share on other sites

  • 1 month later...

I'm interested in this too, but I feel like a custom alternative would be better. (Performance reasons). Although, I have no idea how expensive running PHASER.HEADLESS is. I will give it a try and report back

 

We probably should be running a separate node instance with ipc/zeromq called "MovementServer" though, would be ideal me thinks.

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...