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Uncaught TypeError: this.babylonGamepads[i].update is not a function


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I am getting the following gamepad exception.

babylon.max.js:39351 Uncaught TypeError: this.babylonGamepads[i].update is not a function
Gamepads._checkGamepadsStatus @ babylon.max.js:39351
Gamepads._startMonitoringGamepads @ babylon.max.js:39340
Gamepads._onGamepadConnected @ babylon.max.js:39304
Gamepads._onGamepadConnectedEvent @ babylon.max.js:39276

For purposes of what I am doing, while I do have a gamepad connected on my system, I could care less about gamepad features. I do not use a game pad at all for this.

That I know of, this just recently started happening, or is intermittent, with the one or two couple of version(s).

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