Ninjadoodle Posted June 1, 2016 Share Posted June 1, 2016 Hi Guys I've noticed that animations are sometimes paused by an orientation change on a device. They don't resume (restart), until the animation plays again (for example - if on a timer / user input). An example of this would be a cat meowing. If I turn the device as this is going on, the cats mouth stops and stays open - because the animation was stopped on a certain frame. I'm pretty sure that the reason this is happening, is because the game gets paused as its changing orientation. The problem is, that it doesn't seem to resume. Does anybody have the same issues? Thank you in advance! ecv 1 Link to comment Share on other sites More sharing options...
Ninjadoodle Posted June 3, 2016 Author Share Posted June 3, 2016 Hi guys I just wanted to bump this topic, in case I'm posting in the wrong place. I'm not sure what the correct way to report a bug is. If there is a specific place to post this, please let me know PS. The issue also occurs on browser resize. Thank you! Link to comment Share on other sites More sharing options...
ecv Posted June 3, 2016 Share Posted June 3, 2016 Could this be related? Link to comment Share on other sites More sharing options...
Ninjadoodle Posted June 3, 2016 Author Share Posted June 3, 2016 Hi @ecv I don't think so - I've tried using ... game.stage.disableVisibilityChange = true; ... but the animations still freeze when the browser is resized, or on orientation change. Link to comment Share on other sites More sharing options...
Ninjadoodle Posted June 3, 2016 Author Share Posted June 3, 2016 Hi guys & @rich I've been experimenting, and it looks like the animation freeze is caused by ... 1. Resizing a browser window while an animation is set to play / playing with on a timer 2. An orientation change while an animation is set to play / playing with on a timer If I have a normal looking aim, this doesn't happen. Link to comment Share on other sites More sharing options...
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