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How using tweens can affect on performance?


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Don't quote me, but I think tweens are more cpu bound. It also depends on what you're tweening (if it's a game object that effects the renderer) -- then yeah, it will affect fps for sure.

@scofield What kind of animations are you doing? 50 seems a bit high per instance... If you have an example, feel free to send a link. Loved to check out what you're tweening exactly :P

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