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hitTest in pixi


sweetlemons
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If you want to test whether the bounding rectangles of two PIXI.Sprite's overlap you can use:

hitTest(s1.position.x, s1.position.y, s1.width, s1.height,        s2.position.x, s2.position.y, s2.width, s2.height);

where s1 and s2 are the two sprites, and:

hitTest = function(x1, y1, w1, h1,                   x2, y2, w2, h2){    if (x1 + w1 > x2)        if (x1 < x2 + w2)            if (y1 + h1 > y2)                if (y1 < y2 + h2)                    return true;    return false;};

If you need a more complicated hitTest e.g. whether two convex polygons overlap, then I use Box2D for that.

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Hi Guys

 

Frogive me if this is a silly question but how do I do a hit test using pixi?

 

if(hitTest(obj1, obj2)){ do something};

 

I'm busy writing a function to do this but I would imagine there has to be an easier way.

 

Thanks for your help

 

Lemons

 

Pixi has no methods for this, since it doesn't do any hit testing between objects.

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