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What is the good RAM usage for a phaser App ?


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Hi there.

I'm working on a small HTML5 game using Phaser.

When I make heap snapshots, the memory stay stable between 10 and 12MB, which seems correct for me.

Screen Shot 06-08-16 at 12.25 AM.PNG

But, on a phone, or using the Intel XDK, I can see that the memory usage is much more around 400Mb ! 

Other applications on my phone are using between 2 Mo and 200Mo. Never as much...

Screen Shot 06-08-16 at 12.21 AM.PNG

I've try to remove all audio contents, but the Ram usage only decreases of 50Mo...

Is somebody has an idea ?

What should be the Good RAM usage value ?




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